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MRSPRINKLZ
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PostSubject: New war type   Wed Dec 30, 2009 4:00 am

Hay, this is the other nick (aka: the guy with the Afro) this is my 1st time posting so have patients. I would like to suggest a new war type contrary to our current style. In this type instead of getting out after a select # of shots we would go untill one side surrenders or we agurn after like 30mins to an hour. I suggest this only because it gets boring sitting on the side lines for an extended amount of time, just wanted to throw that out there. Also if we stick to our current style but add responds after period of time, that would equaly fix the problem.
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PostSubject: Re: New war type   Wed Dec 30, 2009 7:01 pm

I like your respawn idea, since if we go until one side surreders, we might be going for a very long time.

How about like every 30 minutes everyone who is out respawns, so it would be like a wave of reinforcements coming in. It would be interesting to see how tactics would be changed by that.

I know 30 minutes seems like a long time, but people don't really get out until at least 15 minutes in the game, so they won't wait long.

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PostSubject: Re: New war type   Wed Dec 30, 2009 7:07 pm

plus after you get out the first time usually your more careful

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Nick
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PostSubject: Re: New war type   Wed Dec 30, 2009 7:42 pm

haha you guys have nevedr played ghetto airsoft have you... surrender means you sit there and shoot the person till they r gunna cry
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PostSubject: Re: New war type   Wed Dec 30, 2009 7:46 pm

or until they pass out

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PostSubject: Re: New war type   Wed Dec 30, 2009 8:03 pm

Actualy nick, untill I started airsofting with u guys I only played submission airsofting. But back to the subject I think the 30min respawn is wat we should go for. Do u guys think we should try this idea at the new years battle tomorrow?
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PostSubject: Re: New war type   Wed Dec 30, 2009 8:13 pm

i say we start a war at like 1245 respawn at 115 game ends 145
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PostSubject: Re: New war type   Wed Dec 30, 2009 8:29 pm

so would every one respawn at 1:15 no matter wat time u actually get out?
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PostSubject: Re: New war type   Wed Dec 30, 2009 8:31 pm

yep tht way its all exact
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PostSubject: Re: New war type   Wed Dec 30, 2009 9:36 pm

I really like this idea. Not only do we have people respawn at a definite time, but we can also put a general time limit, to avoid airsoft camping. A lot of people hate video game campers, and in airsoft, camping is just pointless and wrong. Mad

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PostSubject: Re: New war type   Wed Dec 30, 2009 10:23 pm

Sorry, but it was fun Plus we only had shotguns lol...

But yeah a time limit would be good.

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PostSubject: Re: New war type   Wed Dec 30, 2009 10:51 pm

I hate campers.........
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PostSubject: Re: New war type   Thu Dec 31, 2009 1:40 am

i think they are annoying but are actually pretty easy to sneak up on if you find out where they are

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PostSubject: Re: New war type   Thu Dec 31, 2009 3:30 am

I think we should have a war where we split into two teams and have someone who isn't playing hide a small, comoflauged object randomly in the field and see which team can find it first. it could be a three hit kill game.
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PostSubject: Re: New war type   Thu Dec 31, 2009 3:49 am

that could get dangerous and may take a while what if it was a flag and you had to take it from the middle of the field to your own side
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PostSubject: Re: New war type   Thu Dec 31, 2009 4:44 am

nicks suggestion is good, it would be like one flag CTF, very FUN!!
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PostSubject: Re: New war type   Thu Dec 31, 2009 4:49 am

exactly... maybe wait till the bee hives are gone to do that, but still
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PostSubject: Re: New war type   Thu Dec 31, 2009 5:30 am

the bee hives didnt really bother us last time did they i kinda forgot they were there
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PostSubject: Re: New war type   Thu Dec 31, 2009 6:07 am

yah, i didnt notice them either, maybe we should try this out?
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PostSubject: Re: New war type   Thu Dec 31, 2009 6:47 am

teh only issue with one-flag ctf (actually any ctf) is that it ends up becoming another elimination match...we did it with respawns one time, but everyone just guarded the bases closely and it lasted forever....no one ever even took the flag

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PostSubject: Re: New war type   Thu Dec 31, 2009 6:55 am

but if u do one flag u dont have to guard the bases that closely. the priority is getting the flag (located in the middle) and return it to ur base without being shot, i think it will work
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PostSubject: Re: New war type   Thu Dec 31, 2009 8:03 am

We should make a infected game type
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PostSubject: Re: New war type   Fri Jan 01, 2010 5:12 am

YES!

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PostSubject: Re: New war type   Fri Jan 01, 2010 11:57 pm

We tried a one flag CTF with the flag in the middle once, a long time ago. It ended up being both teams just got their fastest person to sprint for the flag at the start and book it back. It was literally over in seconds. I remember that day, because my SCAR broke during that match...

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PostSubject: Re: New war type   Sun Jan 03, 2010 6:17 am

Infection game type any suggestions?
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